Androids

Androids look like living armor mixed with a statue. They are living beings inside a cold artificial shell. They can sometimes be found in magical sleep guarding dungeons or wandering and looking for a purpose. It is unclear whether the androids are result of otherworldly interference or just experiments gone wrong, but they clearly are artificially created beings. People view androids as weird curiosities or even abominations, thus ones who usually survive found themselves in groups of adventurers, outcasts or criminals. Androids are usually effective warriors due to their natural resilience, but they also have natural talent for focusing on studying, so android wizards are not unheard of. Their unsettling appearance and monotone speech makes the less suitable for diplomatic endeavors and performing. Despite being artificial beings androids must meditate about 8 hours a day to remain functioning and heal damage they might have sustained. They also breath and must consume carbon and sulfur to maintain their bodies.

Standard racial traits:
Type: Humanoid

Size: Medium

Normal Speed: Androids have a base speed of 30 ft.

Ability scores modifiers:

Androids are resilient and have incredible ability to focus on learning, but are unsettling to look at and speak unnaturally; they gain:

+2 to constitution; +2 to intelligence and -4 to charisma

Languages: Standard: Androids are usually created to understand and speak common, though other languages are possible. Androids with high intelligence can choose any additional language except secret languages, like Druidic or Drow sign language.

Defense racial traits:
Condensation preserving unit: Androids receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments.

Natural armor: Androids have tough outer shell. They gain +1 Natural armor.

Feat and skill traits:
Emotionless: Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks (-1 RP)

Other racial traits:
Artificial: Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, sleep, and stun effects. (2 RP.)

Magical racial traits:
Powder surge: Android can release a cloud of smoke to a 5 ft. area, that irritates targets and makes the android partially concealed. Android can use this ability ½ times per level(minimum of one). Irritation causes targets to become dazzled. Saving throw for irritation is fortitude save, DC 10 + character level. Smoke lasts for 4 rounds/level. A moderate wind (11+ mph), such as from a gust of wind spell, disperses the smoke in 2 rounds.

Racial feats:
Android hardness(Combat):

Your body becomes harder and more construct-like.

Prerequisite: Android lvl. 5

Benefit:You gain damage resistance 5/adamantine.